1/20/2024 0 Comments Dead space flying necromorphDead Space is a beloved horror franchise for me because while I’ll still die, death is mostly scary because of the body horror elements, or because the intense combat encounters make it more likely that you’ll be killed before you can off the monsters attacking you from all sides. Necromorphs are scary only because you may not be able to cut their limbs off before they murder you, ghosts are scary because you can’t shoot them yet. Then, body-morphing horror monsters burst out of every vent and you just deal with it. You’re just an engineer – a blue collar worker sent to fix a failed spaceship that your wife is onboard. It’s scary in a more westernised splatterpunk sense: you are a big engineer in a huge metal suit and if anything living or undead comes at you, you are going to mess it up with your array of heavy weaponry. Dead Space is not interested in thinking about its horror. To get why that’s so important you have to understand Dead Space. READ MORE: Best horror games: what’s the best horror you can play in 2022?. It’s a cliched adage, but after a few hours with EA’s all-singing, all-dancing remake of action-horror gem Dead Space, we’re getting a new and improved experience that reinforces what made Dead Space so great in the first place. The more things change, the more they same the same.
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